Patrick Arnold

ICS+IMD
PA

Introduction

Patrick Arnold is working with Iklo Studios, a Vancouver based international studio working on Stika, a stealth horror game set in 2012 Ukraine. Iklo Studios began as an art collective after a AAA layoff from a large Vancouver studio. After incorporating and earning a grant from Creative BC they have now completed the first third of Stika. With Stikas focus on stealth, puzzles and Ukrainian folklore, they hope to hit a segment of the market that has yet to be accessed and share a part of Ukrainian culture that is not explored as often as it should be.

Acknowledgements

Thank you to the Iklo Studios team for the continued support in our journey to create Stika. Considering this studios passion alone, there is a big reason to be excited to find out what Stika becomes.

Team Members

Patrick J.R. Arnold

(Level Designer)
PJA

As a Level Designer for Stika, Patrick has learned to be very familiar with the workflow for landscapes, foliage and set design in Unreal Engine 5. Patrick has sharpened his ability to bring places to life and provide fun spaces for players to experience by harnessing his passion for spaces and the study of how people interact with and move through them. This project has allowed him to combine this passion with new skills in design language, user interaction, user experience, and Unreal 5, creating a compelling and rewarding experience for players.